![]() Once you've taken a bit of damage from the agents in the game, you start to transform-in Resident Evil's characteristically gruesome fashion. At the first stage, you sprout a huge zombie arm that's good for hitting or grabbing agents from afar. At another stage, you transform into a much faster snake-like creature who can produce noxious gases and unleash deadly spike attacks. When you die, you pick a spawn point and start again. Here are some of the details we could glean: While we were at Capcom seeing Resident Evil 6, we managed to ask some of the questions that you guys had about the game. One of the first things Capcom talked about was the customisation in Resident Evil 6-you will be able to control how much info you see on the HUD, and you can tweak things like your aiming reticule. While there won't be any different endings to the four campaigns in Resident Evil 6, Capcom hopes the recent announcement of Ada's campaign, which overlaps with the others, will add more depth to the overall narrative.Ĭomic-Con feedback made it into the game, and there's a chance we'll get to play the demo For example, you can choose the classic Resident Evil 4 laser sight, for example, and change its colour if you so desire. We got to replay the Comic-Con demo while visiting Capcom Japan, which featured action from Chris, Jake and Leon's campaigns. #RESIDENT EVIL 6 SPLIT SCREEN PS4 FULL#. ![]() ![]() #RESIDENT EVIL 6 SPLIT SCREEN PS4 UPGRADE#.#RESIDENT EVIL 6 SPLIT SCREEN PS4 UPDATE#. ![]()
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